Tries to activate the specified item from either the player’s inventory or the room.

extends:
core.WObject

implements:
parser.commands.Command;

package: parser.commands;

Contents

Constructors

Use(String name, String description)

Create a new use command with the given name and description help text.

Methods

void invoke(String[] parts, Player p, Map m)

First checks the player’s inventory for the given item. If not found then tries to locate it in the room.

boolean equals(String name)

True if this command’s name equals name; false otherwise.