Talk
Initiates a conversation with any NPC in the current room.
implements:
parser.commands.Command;
Contents
Constructors
Talk(String name, String description)
Create a new talk command with the given name
and description
help text.
Methods
void invoke(String[] parts, Player p, Map m)
Tries to call up the specified npc’s conversation.
boolean equals(String name)
True if this command’s name equals name
; false otherwise.