Initiates a conversation with any NPC in the current room.

extends:
core.WObject

implements:
parser.commands.Command;

package: parser.commands;

Contents

Constructors

Talk(String name, String description)

Create a new talk command with the given name and description help text.

Methods

void invoke(String[] parts, Player p, Map m)

Tries to call up the specified npc’s conversation.

boolean equals(String name)

True if this command’s name equals name; false otherwise.